RequirementsWindows XP / Vista / Windows 7 / Windows 8 / Windows 10
Date addedOct 18, 2018
Construct 2 is a effective floor breaking HTML5 game founder designed particularly for 2D games. It enables everyone to construct games no programming required! Utilize Construct two to put in the area of game development. Teach the essentials of programming in a fun and engaging manner. Create games without needing to learn languages that are difficult. Instantly create mockups and prototypes, or utilize it as a quicker alternative for coding.
Construct 2 Key Features:
Fast & User Friendly
Bring your work to life in hours and days instead of weeks and months. With Construct 2 making games is a piece of cake: just drag and drop objects around, add behaviors to them, and make everything come alive with events!With a quick and easy to grasp Ribbon interface, you have clear access to a wide set of tools that allows anyone to jump into game creation with little to no prior game development knowledge.
Powerful Event System
Make your game do what it needs to do in a visual and human readable way with the powerful Event System. There’s no need to memorize complicated and cryptic languages. With events programming becomes intuitive putting your focus on what really matters: designing your game! Events are created by selecting possible conditions and actions from an organized list. The result list of events, or Event Sheet, is designed to be as easily readable as possible, so that beginners can get instant results as well. Entire event sheets can be re-used by other levels, saving you re-creating events for other levels.
Behaviors work as pre-packaged functions that you can assign to objects and reuse whenever needed. They provide an instant way to add capabilities to objects, speeding up development and increasing productivity. They include movements such as 8 directions, platform, and car; advanced features like physics and pathfinding; and useful utilities like fade, flash, wrap, pin and drag & drop. Most behaviors can be replicated with events, but it simply is far more time consuming to do so. That’s why behaviors can be great time savers, without limiting what's possible when you need to go further.
In Construct 2 you can preview your games instantly at any time. There’s no need to wait for compiling or other time consuming processes. In the press of a button you get your game running in a browser window ready to be tested. This allows for fast prototyping and iterative development which enables testing during the entire creation process, making a lot easier to detect and correct problems. This way game creation becomes a lot more intuitive, especially for beginners.
Stunning Visual Effects
Let your games go from good to gorgeous using C2’s blend modes, effects and particle system. There are over 70 WebGL-based pixel shader effects to warp, distort, blend, blur, mask, re-color and more. You can add these to objects, layers and layouts for quick special effects and also stack them up to create incredible results. You can even see everything applied in real time in the editor!
Publish your games on a broad selection of platforms with a single project. There’s no need to maintain multiple codebases. By using Construct 2's HTML5-based engine you can export to most major platforms. Easily reach the web by publishing to your own website, Chrome Web Store, Facebook, Kongregate, NewGrounds, Firefox Marketplace or use our Scirra Arcade to share your creations. Export your game to desktop PC, Mac and Linux apps by using the Node-Webkit wrapper. Additionally publish to Windows 8 Store or as a native Windows Phone 8 app.
Very Easy Extensibility
- Removed support for features that are deprecated or soon to be deprecated, as well as services that have shut down
- Added a workaround for some Android devices with potentially buggy WebGL 2 support
- Updated support for some features on modern browsers, e.g. Multiplayer on Safari 12
- Corrected requesting fullscreen 'Centered' actually doing 'Letterbox scale'. Note: if you previously depended on requesting fullscreen 'Centered' filling the screen, edit the action to use the 'Letterbox scale' mode instead.
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